AI Insights · Timothy · July 2024
Top 5 Science Games on iOS in Serbia: Q2 2024 Performance
Discover the performance trends of the top 5 science games on iOS in Serbia during Q2 2024, including weekly downloads, revenue, and active users.
During the second quarter of 2024, the top 5 science games on iOS in Serbia showcased varied performance metrics in terms of weekly downloads and revenue. Below, we break down the trends for each game, based on data from Sensor Tower.
Plague Inc. from Ndemic Creations saw its weekly revenue fluctuate throughout the quarter, starting at approximately $42 in early April and dipping to $11 mid-month. By the end of June, the revenue had stabilized to around $24 per week. The game experienced a spike in weekly downloads at the beginning of April with 15 downloads, but this number significantly dropped and remained low, fluctuating between 1 and 9 downloads per week.
Cell to Singularity: Evolution, published by Computer Lunch, had a modest revenue trend. The weekly revenue peaked at $16 at the end of May and early June. Weekly downloads remained minimal, with occasional small upticks, peaking at 5 downloads in mid-June.
Get aCC_e55 by Andrew Kyznetsov showed a noticeable pattern in downloads, with a significant increase to 48 downloads in early May. However, revenue remained relatively low, peaking at $14 in the first week of May and dropping to smaller amounts in subsequent weeks.
Human Evolution - Idle Clicker from WAZZAPPS GLOBAL LIMITED had a modest revenue with a peak of $7 in mid-April and another peak of $6 in mid-June. Weekly downloads were low throughout the quarter, never exceeding 2 downloads per week.
Finally, Day of the Tentacle Remastered by Double Fine Productions, Inc. maintained a consistent but minimal revenue stream, with $1 per week from early April to late June. There were no significant changes in weekly downloads, which remained at zero throughout the quarter.
For more detailed insights and data, visit Sensor Tower.